Chipset
This will select which Custom Chipset to use for emulation.

Chipset
- A1000 (NoEHB): First Amiga A1000 with OCS chipset but no Extra Half Bright mode.
- A1000: A1000 with OCS chipset.
- OCS Agnus + OCS Denise: This was the first or original chipset, used in the Amiga : Agnus 512M, Denise (32 color graphics, HAM mode).
- OCS Agnus + ECS Denise: This is mixed chipset, used in the Amiga : Agnus 512M/1M, ECS Denise (Prod VGA, SuperHiRes modes)
- ECS Agnus + OCS Denise: Uses enhanced Fat Agnus which supplies 1MB of Chip RAM and original Denise graphics chip.
- Full ECS: This was the next generation of Amiga chipsets. Compared to OCS, they provided higher resolutions, but no expansion of the color palette.
- AGA: This is the latest and most advanced chipset with 256 colors, HAM-8 mode (262K colors).
NOTE: AGA modes do not work with 8-bit color depth screen modes
NTSC Enables US NTSC screen mode (200 lines). The default is PAL (256 lines).
Cycle-exact Enables cycle exact chipsets as the real hardware for some games.
Cycle-exact (DMA/Memory accesses). Enables cycle exact chipsets just for Direct Memory Accesses or normal memory accesses.
Chipset extra: List of Amiga models to choose to select appropriate chipset automatically.
Options
Keyboard connected Sets whether a keyboard is connected to the machine
Subpixel display emulation Support hires/superhires pixel positioning and borderblank horizontal hires pixel offset fully emulated. Requires more CPU power.
Immediate Blitter Does requested blits immediately.
Wait for Blitter Wait for the Blitter to complete operations.
Monitor sync source Selection of Combined, Composite Sync or H/V Sync.
Video port display hardware Selection of Autodetect, A2024, Graffiti, Black Belt systems HAM-E, HAM-E Plus, Video DAC 18, AVideo 12 or 24, Firecracker 24, DCTV, OpalVision or ColorBurst.
Monitor. Multi-monitor selection (default: 1 of 1-4).
Collision Level
- None No collision detection used.
- Sprites Only Collision detection between sprites only enabled.
- Sprites and Sprites vs Playfield Collision detection between Sprites and background graphics.
- Full enables all levels of collision detection.
HINT: Full is not recommended because it causes unnecessary performance loss, and it is just very rarely needed.
Genlock
Genlock connected Specifies whether a Genlock (generator locking) device is connected. A Genlock is used where the video output of one source, or a specific reference signal from a signal generator, is used to synchronize other television picture sources together.
Genlock type Specified type of Genlock: Noise, Test card, image file, Video file, Capture device, American Laser Games LaserDisc Player, Sony LaserDisc Player, Pioneer LaserDisc Player.
Percentage of lock between sources.
Include alpha channel in screenshots and video captures.
Keep aspect ratio Keep source width and height.
Genlock file Image file or video file to use.
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